cz.cuni.pogamut.MessageObjects
Class PlayerDamaged

java.lang.Object
  extended by cz.cuni.pogamut.MessageObjects.MessageObject
      extended by cz.cuni.pogamut.MessageObjects.PlayerDamaged
All Implemented Interfaces:
Visible, java.io.Serializable, java.lang.Cloneable

public class PlayerDamaged
extends MessageObject
implements java.io.Serializable

Bot hurt another player. Hit them with a shot.

See Also:
Serialized Form

Field Summary
 int damage
          Damage - amount of damage done
 java.lang.String damageType
          DamageType - a string describing what kind of damage
 int hitID
          hitID - unique ID of player hit
 
Fields inherited from class cz.cuni.pogamut.MessageObjects.MessageObject
ID, type, types, UnrealID, visible
 
Constructor Summary
PlayerDamaged()
           
 
Method Summary
 java.lang.String toString()
           
 
Methods inherited from class cz.cuni.pogamut.MessageObjects.MessageObject
clone, diff, equals, getID, getType, getUnrealID, getVisibility, hasID, isVisible, setID, setType, setUnrealID, setVisible, update
 
Methods inherited from class java.lang.Object
finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

hitID

public int hitID
hitID - unique ID of player hit


damage

public int damage
Damage - amount of damage done


damageType

public java.lang.String damageType
DamageType - a string describing what kind of damage

Constructor Detail

PlayerDamaged

public PlayerDamaged()
Method Detail

toString

public java.lang.String toString()
Overrides:
toString in class MessageObject