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java.lang.Objectcz.cuni.pogamut.MessageObjects.MessageObject
cz.cuni.pogamut.MessageObjects.MapFinished
public class MapFinished
when the end of the simulation - ergo game, ergo map - is close, this message is sent, so agents can disconnect
| Field Summary |
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| Fields inherited from class cz.cuni.pogamut.MessageObjects.MessageObject |
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ID, type, types, UnrealID, visible |
| Constructor Summary | |
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MapFinished()
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| Method Summary |
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| Methods inherited from class cz.cuni.pogamut.MessageObjects.MessageObject |
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clone, diff, equals, getID, getType, getUnrealID, getVisibility, hasID, isVisible, setID, setType, setUnrealID, setVisible, toString, update |
| Methods inherited from class java.lang.Object |
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finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
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public MapFinished()
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