cz.cuni.pogamut.MessageObjects
Class IncommingProjectile
java.lang.Object
cz.cuni.pogamut.MessageObjects.MessageObject
cz.cuni.pogamut.MessageObjects.IncommingProjectile
- All Implemented Interfaces:
- Visible, java.io.Serializable, java.lang.Cloneable
public class IncommingProjectile
- extends MessageObject
- implements java.io.Serializable
Incoming projectile likely to hit you. May give you a chance to dodge.
- See Also:
- Serialized Form
Method Summary |
java.lang.String |
toString()
|
Methods inherited from class cz.cuni.pogamut.MessageObjects.MessageObject |
clone, diff, equals, getID, getType, getUnrealID, getVisibility, hasID, isVisible, setID, setType, setUnrealID, setVisible, update |
Methods inherited from class java.lang.Object |
finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
time
public double time
- estimated time till impact
direction
public Triple direction
origin
public Triple origin
damageRadius
public double damageRadius
velocity
public Triple velocity
location
public Triple location
speed
public double speed
cls
public java.lang.String cls
- Unreal class of incoming projectile
IncommingProjectile
public IncommingProjectile(int ID,
java.lang.String UnrealID)
IncommingProjectile
public IncommingProjectile()
toString
public java.lang.String toString()
- Overrides:
toString
in class MessageObject