cz.cuni.pogamut.MessageObjects
Class Disconnected

java.lang.Object
  extended by cz.cuni.pogamut.MessageObjects.MessageObject
      extended by cz.cuni.pogamut.MessageObjects.Disconnected
All Implemented Interfaces:
Visible, java.io.Serializable, java.lang.Cloneable

public class Disconnected
extends MessageObject
implements java.io.Serializable

This message will be send, when gamebot disconnects. The reason will be mostly lost connection to GameBot, but it can be also message FIN. It should be also send after Client requests TODO: implement FIN message to react

See Also:
Serialized Form

Field Summary
 java.lang.String reason
           
 
Fields inherited from class cz.cuni.pogamut.MessageObjects.MessageObject
ID, type, types, UnrealID, visible
 
Constructor Summary
Disconnected()
           
Disconnected(java.lang.String reason)
           
 
Method Summary
 java.lang.String toString()
           
 
Methods inherited from class cz.cuni.pogamut.MessageObjects.MessageObject
clone, diff, equals, getID, getType, getUnrealID, getVisibility, hasID, isVisible, setID, setType, setUnrealID, setVisible, update
 
Methods inherited from class java.lang.Object
finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

reason

public java.lang.String reason
Constructor Detail

Disconnected

public Disconnected()

Disconnected

public Disconnected(java.lang.String reason)
Method Detail

toString

public java.lang.String toString()
Overrides:
toString in class MessageObject