cz.cuni.pogamut.MessageObjects
Class Disconnected
java.lang.Object
cz.cuni.pogamut.MessageObjects.MessageObject
cz.cuni.pogamut.MessageObjects.Disconnected
- All Implemented Interfaces:
- Visible, java.io.Serializable, java.lang.Cloneable
public class Disconnected
- extends MessageObject
- implements java.io.Serializable
This message will be send, when gamebot disconnects. The reason will be
mostly lost connection to GameBot, but it can be also message FIN.
It should be also send after Client requests
TODO: implement FIN message to react
- See Also:
- Serialized Form
Field Summary |
java.lang.String |
reason
|
Method Summary |
java.lang.String |
toString()
|
Methods inherited from class cz.cuni.pogamut.MessageObjects.MessageObject |
clone, diff, equals, getID, getType, getUnrealID, getVisibility, hasID, isVisible, setID, setType, setUnrealID, setVisible, update |
Methods inherited from class java.lang.Object |
finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
reason
public java.lang.String reason
Disconnected
public Disconnected()
Disconnected
public Disconnected(java.lang.String reason)
toString
public java.lang.String toString()
- Overrides:
toString
in class MessageObject