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java.lang.Objectcz.cuni.pogamut.MessageObjects.MessageObject
cz.cuni.pogamut.MessageObjects.Bumped
public class Bumped
Bot bumped into another actor
Field Summary | |
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int |
actorID
actorId - unique id of actor (actors include other players and other physical objects that can block your path.) |
Triple |
location
Location - location of thing you rammed |
Fields inherited from class cz.cuni.pogamut.MessageObjects.MessageObject |
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ID, type, types, UnrealID, visible |
Constructor Summary | |
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Bumped()
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Method Summary | |
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java.lang.String |
toString()
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Methods inherited from class cz.cuni.pogamut.MessageObjects.MessageObject |
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clone, diff, equals, getID, getType, getUnrealID, getVisibility, hasID, isVisible, setID, setType, setUnrealID, setVisible, update |
Methods inherited from class java.lang.Object |
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finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public int actorID
public Triple location
Constructor Detail |
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public Bumped()
Method Detail |
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public java.lang.String toString()
toString
in class MessageObject
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