cz.cuni.pogamut.MessageObjects
Class BeginMessage

java.lang.Object
  extended by cz.cuni.pogamut.MessageObjects.MessageObject
      extended by cz.cuni.pogamut.MessageObjects.BeginMessage
All Implemented Interfaces:
Visible, java.io.Serializable, java.lang.Cloneable

public class BeginMessage
extends MessageObject
implements java.io.Serializable

Begin message signaliza start of synchronous batch. In the batch are send information about visible navpoints, game status, items and so on.

See Also:
Serialized Form

Field Summary
 double time
           
 
Fields inherited from class cz.cuni.pogamut.MessageObjects.MessageObject
ID, type, types, UnrealID, visible
 
Constructor Summary
BeginMessage()
           
BeginMessage(int ID, java.lang.String UnrealID)
           
 
Method Summary
 
Methods inherited from class cz.cuni.pogamut.MessageObjects.MessageObject
clone, diff, equals, getID, getType, getUnrealID, getVisibility, hasID, isVisible, setID, setType, setUnrealID, setVisible, toString, update
 
Methods inherited from class java.lang.Object
finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

time

public double time
Constructor Detail

BeginMessage

public BeginMessage()

BeginMessage

public BeginMessage(int ID,
                    java.lang.String UnrealID)