[Pogamut-list] Bot state change to dead freezes code execution.

Piotr.Murach pogamut-forum at diana.ms.mff.cuni.cz
Mon Jul 19 22:26:10 CEST 2010


Bot state change to dead freezes code execution.

Author: Piotr.Murach

Hi all, 

I am having this problem, my bot on average dies in each run of the experimental set up but only on few rare occasions I have noticed that after switching to dead state the whole pogamut freezes. I get the following output and the code does not budge any further: (the "hey bot was killed" is just simple debug to say that i am in botKilled method)

Bot switched to DEAD STATE.
HEY BOT WAS KILLED  ....
(ThiefBot)     [WARNING] 21:16:29.780                                                                          FSM[BotDeadState]: unprocessed message InfoMessage[ZoneChangedBot] | Id = CTF-1on1-Joust.ZoneInfo0 |

Please could you advise me on this one. Did anyone in their experiment come accross this, surely I am not the first one :) Can I write some code to prevent the pogamut from freezing as this simply stops my app/expriments and I have to begin from the very start. Maybe I can wrap it up in some exception and simply ignore it etc... 

Thanks,

P.

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