[Pogamut-list] Raycasting for player observer
bulent
pogamut-forum at diana.ms.mff.cuni.cz
Mon May 9 18:23:21 CEST 2011
Re: Raycasting for player observer
Author: bulent
Hi
Thanks for the reply, I need this for collecting features about what is around the player. It could be to get data for how far the player is from a wall or an obstacle in the environment so that we can see how the player performs in such situations. If it's not a major work, it would be very helpful to be able to use rayscans for observed players.
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