[Pogamut-list] Feedback, Things that don't work properly and things that should be included
aisa87
pogamut-forum at diana.ms.mff.cuni.cz
Wed Apr 13 16:44:41 CEST 2011
Re: Feedback, Things that don't work properly and things that should be included
Author: aisa87
Incoming projectile is not working for me, whether I use eventListener or not:
@EventListener(eventClass = IncomingProjectile.class)
protected void shockCombo (IncomingProjectile event) {
body.getCommunication().sendGlobalTextMessage("I see something");
}
It never says anything. And if I do it through senses on the logic block, it doesn't work ):
And as for the NavPoints, I retreived all of the NavPoints in Rankin, and none of them are roamingSpots, snipingSpots or AIMarkers, I believe there's something wrong there, because I guess that the roaming state in Unreal Scripting is based on those for each level. The only ones that did work were jump spots.
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