[Pogamut-list] Feedback, Things that don't work properly and things that should be included

aisa87 pogamut-forum at diana.ms.mff.cuni.cz
Wed Apr 13 00:58:30 CEST 2011


Feedback, Things that don't work properly and things that should be included

Author: aisa87

* The rocket-launcher has an alternate fire that gives you the ability to fire 2 or 3 rockets in an spiral. 
As a user, you have to do the following: Charge 2 or 3 rockets by keeping pressed "right-click" then while pressed make a left-click and then stop pressing. 

http://www.youtube.com/watch?v=wNB--gUkvE0

Skip to 2:00

* Sometimes to get to some spot that is higher, you can use the hammer by jumping and the shooting against the floor with the primary fire charged:

http://www.youtube.com/watch?v=wNB--gUkvE0

Skip to 3:48

I have tried it by doing move.jump() and then shooting to the floor, using the method that gets the floor location, but it doesn't work, probably because I've put it in the logic.

* When you get hit an enemy the method that tells with which weapon you hit the enemy is not working. The string it should return is empty. I am talking about getWeaponName() on BotDamaged.

* I currently don't know how to make a shock-combo:

http://www.youtube.com/watch?v=wNB--gUkvE0

Skip to 3:59

How to do it: shoot with the secondary using the shock-rifle, then shoot to the purple-ball with the primary fire of the shock rifle.

We could do it easily, if there was a way to know the position of the purple balls that we through.


And that's it by now (:

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