[Pogamut-list] PathNode Post-processing
jacob.schrum
pogamut-forum at diana.ms.mff.cuni.cz
Wed Jul 28 18:12:45 CEST 2010
PathNode Post-processing
Author: jacob.schrum
Is there a way to do some post-processing on the list of PathNodes/NavPoints in a level? I'm looking at a level that has some NavPoints that are causing navigation problems and I would like to remove them or change their location in the bot's memory without having to edit the actual level. Can this be done?
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Reply Link: <http://diana.ms.mff.cuni.cz/main/tiki-view_forum_thread.php?forumId=4&comments_parentId=319#form>
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