This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | Next revision Both sides next revision | ||
tutorial [2009/12/16 10:55] 127.0.0.1 external edit |
tutorial [2009/12/16 12:57] rudolf_kadlec |
||
---|---|---|---|
Line 1: | Line 1: | ||
====== Registration ====== | ====== Registration ====== | ||
- | + | TODO | |
- | Participants interested in this workshop should be registered at the [[http:// | + | |
**b r o m** [ at ] **ksvi** –dot- **mff** –d o t- **cuni** [d o t] **cz** | **b r o m** [ at ] **ksvi** –dot- **mff** –d o t- **cuni** [d o t] **cz** | ||
- | with the subject **[ICIDS2009]** by **9th December 2009** (ie. the first day of the conference). | ||
- | |||
- | --- | ||
- | |||
- | Participants are kindly asked to **answer the following questionnaire** in that email. Based on these answers, the discussion will be structured. | ||
- | |||
- | Besides, participants are encouraged to install Pogamut on their notebooks in advance to be able to follow the examples given during the tutorial (but this is not mandatory). | ||
- | |||
- | ===== Questionnaire ===== | ||
- | |||
- | - Are you teaching a VS or a VC related course on a high-school or at a university? If this is the case, which course/s do you teach? Are these courses purely theoretical, | ||
- | - Do you think your course/s can be improved? For instance, if you have better software tools, more money, more assistants, broader knowledge, etc... Please indicate on the following scale and suggest the improvements you have in mind: | ||
- | * 1 – definitely yes, my course/s is/are really bad | ||
- | * 3 – probably yes | ||
- | * 5 – definitely no, I have the best course/s you can imagine, it covers everything the students would ever need | ||
- | - Virtual storytelling does not equal virtual characters and interactive storytelling does equal virtual storytelling, | ||
- | - What is the “common knowledge” a VS student should acquire during his/her studies? | ||
- | - Is there a need for any curriculum at all? | ||
- | - Should every VS student know how to develop autonomous virtual characters, or not? Why? | ||
- | - What are the other “must know” skills a VS student should have, if any? For instance, should every VS student be capable of writing a novel? | ||
- | - Given the list of “must know” skills, what are the tools in which students should practice these skills? | ||
- | - Do we need any pedagogical theory underpinning VS education? | ||
- | - I find this questionnaire and the whole discussion and the questions it aims to answer (please, indicate on the following scale): | ||
- | * 1 – really silly | ||
- | * 3 – well, it seems to be interesting, | ||
- | * 5 – exciting | ||
===== Installing Pogamut and Emohawk ===== | ===== Installing Pogamut and Emohawk ===== | ||
- | In general, the tutorial is oriented on audience without previous knowledge of how to control virtual characters and programming knowledge. | + | In general, the tutorial is oriented on audience without previous knowledge of how to control virtual characters and programming knowledge. |
- | + | ||
- | During the tutorial, Pogamut 3 version will be used (although in October 2009, the version 2.4.1 is likely more stable than 3, this will hopefully change till December ;-)). Additionally, | + | |