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pogamut [2009/12/18 18:35]
cyril
pogamut [2010/04/25 20:02]
michal_bida
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 This graphical package will be used during the tutorial. A girl interacts with an emohawk, a magical pet. The second, angry emohawk stays in the background.  (Copyright © 2009 Zbyněk Krulich. Textures we use are from [[http://mayang.com/textures/|Mayang's Free Textures Library]])) This graphical package will be used during the tutorial. A girl interacts with an emohawk, a magical pet. The second, angry emohawk stays in the background.  (Copyright © 2009 Zbyněk Krulich. Textures we use are from [[http://mayang.com/textures/|Mayang's Free Textures Library]]))
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 +\\
 +---
 +{{:emohawk_ville01.jpg?650|}}
  
-{{:brom_ags2009_fig1.jpg|}}+Another picture showing EmohawkVille - a city used in UnrealEngine2 Runtime for Pogamut. 
 +\\ 
 +\\ 
 +---- 
 + 
 +{{:brom_ags2009_fig1.jpg?650|}}
  
 Pogamut architecture.  Pogamut architecture. 
 +\\
 +\\
 +----
  
-{{:brom_ags2009_fig2.jpg|}}+{{:pogamut3_ide.jpg?650|}}
  
-Pogamut 3 NetBeans plugin (6) and its parts (1: project templates, 2: an agent's position controller, 3: instrospection of an agent's variables, 4: a list of running agents, 5: logs).+Pogamut 3 NetBeans plugin. On the left side you can see a server with a list of connected bots. On the right side you can see a visualization of navigation grid of the actual map.
  
  
 
pogamut.txt · Last modified: 2010/04/25 20:07 by michal_bida
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