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| Packages that use info | |
|---|---|
| almabasedmodel | |
| bot | |
| info | |
| logging | |
| Classes in info used by almabasedmodel | |
|---|---|
| EventId
Here all the emotional events that can happen in the scenario are defined. |
|
| PlayerInfo
Class holding information about other agents - mainly appearance info, items info, actions info. |
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| ProposalType
Here we define all proposals in the scenario. |
|
| ScenarioItemType
|
|
| Classes in info used by bot | |
|---|---|
| ActionType
Here all the actions in the Pogamut scenario are defined. |
|
| ConversationInfo
Class holding information about conversation between us and other agent. |
|
| ConversationType
Here we define all conversation types in the scenario. |
|
| EventId
Here all the emotional events that can happen in the scenario are defined. |
|
| ItemRequest
Here we store item requests we have received. |
|
| PlaceType
Here we define all places that are in the scenario. |
|
| PlayerInfo
Class holding information about other agents - mainly appearance info, items info, actions info. |
|
| PolymorphEventInfo
Used by AEventGenerator to generate proper polymorph events (with proper emotional intensity). |
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| ProposalInfo
This class is used to store proposal info. |
|
| ProposalType
Here we define all proposals in the scenario. |
|
| ScenarioItemType
|
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| ScenarioType
Here we defined all scenarios we have defined. |
|
| StateType
Here we defined all the states our agents can be. |
|
| TimerType
Here we define all timers we are using in the scenario. |
|
| Classes in info used by info | |
|---|---|
| ActionType
Here all the actions in the Pogamut scenario are defined. |
|
| ConversationType
Here we define all conversation types in the scenario. |
|
| EventId
Here all the emotional events that can happen in the scenario are defined. |
|
| PlaceType
Here we define all places that are in the scenario. |
|
| ProposalInfo
This class is used to store proposal info. |
|
| ProposalType
Here we define all proposals in the scenario. |
|
| ScenarioItemType
|
|
| ScenarioType
Here we defined all scenarios we have defined. |
|
| StateType
Here we defined all the states our agents can be. |
|
| TimerType
Here we define all timers we are using in the scenario. |
|
| Classes in info used by logging | |
|---|---|
| ActionType
Here all the actions in the Pogamut scenario are defined. |
|
| EventId
Here all the emotional events that can happen in the scenario are defined. |
|
| PlaceType
Here we define all places that are in the scenario. |
|
| ProposalInfo
This class is used to store proposal info. |
|
| ScenarioItemType
|
|
| StateType
Here we defined all the states our agents can be. |
|
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