Package info

Class Summary
ConversationInfo Class holding information about conversation between us and other agent.
ItemRequest Here we store item requests we have received.
PlayerInfo Class holding information about other agents - mainly appearance info, items info, actions info.
PolymorphEventInfo Used by AEventGenerator to generate proper polymorph events (with proper emotional intensity).
ProposalInfo This class is used to store proposal info.
 

Enum Summary
ActionType Here all the actions in the Pogamut scenario are defined.
ConversationType Here we define all conversation types in the scenario.
EventId Here all the emotional events that can happen in the scenario are defined.
PlaceType Here we define all places that are in the scenario.
ProposalType Here we define all proposals in the scenario.
ScenarioItemType  
ScenarioType Here we defined all scenarios we have defined.
StateType Here we defined all the states our agents can be.
TimerType Here we define all timers we are using in the scenario.