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G

game - Variable in class bot.EmotionalBot
Information about game
game - Variable in class bot.PolymorphBot
bot memory module - general info about the game - map, timelimit, etc
game - Variable in class bot.SimpleBot
 
gender - Variable in class info.ConversationInfo
Gender of the agent - not set or used now
generateActionByeByEvent(int) - Method in class almabasedmodel.AEventGenerator
Result of Action BYE.
generateActionByeOtherEvent(int, PlayerInfo) - Method in class almabasedmodel.AEventGenerator
Result of Action BYE.
generateActionComplimentByEvent(int) - Method in class almabasedmodel.AEventGenerator
Result of Action COMPLIMENT.
generateActionComplimentOtherEvent(int, PlayerInfo) - Method in class almabasedmodel.AEventGenerator
Result of Action COMPLIMENT.
generateActionCuddleByEvent(int) - Method in class almabasedmodel.AEventGenerator
 
generateActionInsultByEvent(int) - Method in class almabasedmodel.AEventGenerator
Result of Action INSULT.
generateActionInsultOtherEvent(int, PlayerInfo) - Method in class almabasedmodel.AEventGenerator
Result of Action INSULT.
generateActionKickByEvent(int) - Method in class almabasedmodel.AEventGenerator
Not implemented yet.
generateActionKickOtherEvent(int, PlayerInfo) - Method in class almabasedmodel.AEventGenerator
Result of Action KICK.
generateActionKissByEvent(int) - Method in class almabasedmodel.AEventGenerator
Result of Action KISS.
generateActionKissEvent(int) - Method in class almabasedmodel.AEventGenerator
Result of Action KISS – we have kissed the agent.
generateActionKissOtherEvent(int, PlayerInfo) - Method in class almabasedmodel.AEventGenerator
Result of Action KISS – someone has kissed other agent in the scenario (our agent wasn't involved).
generateActionLeaveByEvent(int) - Method in class almabasedmodel.AEventGenerator
Result of Action LEAVE.
generateActionLeaveOtherEvent(int, PlayerInfo) - Method in class almabasedmodel.AEventGenerator
Result of Action LEAVE.
generateActionSexByEvent(int) - Method in class almabasedmodel.AEventGenerator
Result of Action SEX.
generateActionSexOtherEvent(int, PlayerInfo) - Method in class almabasedmodel.AEventGenerator
Result of Action SEX.
generateActionSlapByEvent(int) - Method in class almabasedmodel.AEventGenerator
Result of Action SLAP – we have been slapped by other agent.
generateActionSlapOtherEvent(int, PlayerInfo) - Method in class almabasedmodel.AEventGenerator
Result of Action SLAP.
generateAloneEvent() - Method in class almabasedmodel.AEventGenerator
Generated every x seconds when we are alone (agent doesn't see anyone).
generateAngerFearMessageEvent(int, int, double) - Method in class almabasedmodel.AEventGenerator
Someone has sent us message that contains anger and/or fear smilies.
generateConversationIgnoreByEvent(Player) - Method in class almabasedmodel.AEventGenerator
This event is generated after some time we have spent together with other agent who is not responding to our conversation.
generatedEvents - Variable in class bot.EmotionalBot
Here is the list of events we will generate in the scenario
generateHappySadMessageEvent(int, int, double) - Method in class almabasedmodel.AEventGenerator
Someone has sent us message that contains joy and/or distress smilies.
generateInterruptedEvent(ArrayList<Player>) - Method in class almabasedmodel.AEventGenerator
We are with some other agent and we are doing something with him – speaking or going somewhere – and we are interrupted by other agent or agents – someone is speaking to us, polymorph approached us or else and we want to react to these other agents (we are not ignoring him, he is close enough and etc.).
generateItemJelausyEvent(ScenarioItemType, int) - Method in class almabasedmodel.AEventGenerator
Some agent gave item to other agent.
generateLikeDislikeMessageEvent(int, int, double) - Method in class almabasedmodel.AEventGenerator
Someone has sent us message that contains like and/or dislike smilies.
generateMessageToOtherEvent(GlobalChat, int, int, double) - Method in class almabasedmodel.AEventGenerator
Someone has send message to other agent that contains like and/or dislike smilies.
generateOneByOneList(Range) - Method in class logging.AgentLogProcessor
Generate list of values for scatter plot.
generateOneByOneList(Range) - Method in class logging.DiplomaGraphsAndLogsCreator
Generate list of values for scatter plot.
generatePickupEvent(ScenarioItemType) - Method in class almabasedmodel.AEventGenerator
We have picked up some item – can be flower, condom or gun.
generatePlayerAppearedEvent(Player, boolean) - Method in class almabasedmodel.AEventGenerator
This event is generated when we have spotted the agent for the first time or when we haven't seen the agent for some time and we see him again (emotions are lower in the second case).
generatePlayerKilledEvent(PlayerKilled) - Method in class almabasedmodel.AEventGenerator
Shouldn't happen in the scenario.
generatePlayerLostEvent(int) - Method in class almabasedmodel.AEventGenerator
Generated when we have lost sight of other agent (we have stopped seeing him and this state lasts for some time now).
generatePlayerTogetherEvent(int) - Method in class almabasedmodel.AEventGenerator
Generated every x seconds we are together with other agent.
generatePolymorphActionBiteEvent(GlobalChat) - Method in class almabasedmodel.AEventGenerator
The polymorph has bitten us!
generatePolymorphBiteEvent(BotDamaged) - Method in class almabasedmodel.AEventGenerator
The polymorph has damaged us – caused our health to be lower.
generatePolymorphDislikeFearEvent(GlobalChat, double) - Method in class almabasedmodel.AEventGenerator
We are close to hostile polymorph who is making bad noises.
generatePolymorphLikeEvent(GlobalChat, double) - Method in class almabasedmodel.AEventGenerator
We have encountered friendly polymorph and he is making friendly noises toward us.
generateProposalByOtherToAgentWithEvent(GlobalChat, ProposalType) - Method in class almabasedmodel.AEventGenerator
Someone is making a proposal toward agent we are currently with!
generateProposalIgnoreEvent(int) - Method in class almabasedmodel.AEventGenerator
Someone we have made proposal to is not responding to it (he ignored our proposal).
generateProposalOtherResponseEvent(GlobalChat, ProposalType, boolean) - Method in class almabasedmodel.AEventGenerator
Someone is responding to proposal to other agent (and none of them is currently with us).
generateProposalResponseEvent(boolean, GlobalChat) - Method in class almabasedmodel.AEventGenerator
Someone has responded to our proposal.
generateProposalResponseToOtherByAgentWithEvent(GlobalChat, ProposalType, boolean) - Method in class almabasedmodel.AEventGenerator
The agent we are currently with is responding to proposal made by other agent.
generateProposalToOtherByAgentWithEvent(GlobalChat, ProposalType) - Method in class almabasedmodel.AEventGenerator
The agent we are currently with is making proposal to other agent.
generateProposalToOtherEvent(GlobalChat, ProposalType) - Method in class almabasedmodel.AEventGenerator
Someone is making proposal to other agent (and none of them is currently with us).
generateReceivedItemEvent(ScenarioItemType, int) - Method in class almabasedmodel.AEventGenerator
We have received item from someone.
generateReceivedProposalEvent(GlobalChat, ProposalType, Player, Collection<Player>) - Method in class almabasedmodel.AEventGenerator
Someone has made proposal to us.
generateWaitAgentNotReturnedEvent(Player) - Method in class almabasedmodel.AEventGenerator
We were waiting for the agent and the agent didn't come to us in time.
generateWaitAgentReturnedEvent(Player) - Method in class almabasedmodel.AEventGenerator
We were waiting for the agent and the agent returned in time.
generateWaitEventDurationConst - Variable in class bot.EmotionalBot
We will generate wait emotional event every this value seconds
generateWaitInProgressEvent(Player) - Method in class almabasedmodel.AEventGenerator
We are currently waiting on the agent.
generateWeHitPolymorphEvent(PlayerDamaged) - Method in class almabasedmodel.AEventGenerator
We have hit the polymorph with the gun – we are proud on ourselves.
getAgentHomeLocation(Player) - Method in class bot.EmotionalBot
Returns home location for input agent, if don't know, boy home location will be used.
getAgentHomePlace(Player) - Method in class bot.EmotionalBot
Returns home place for input agent.
getAgentId() - Method in class info.ConversationInfo
Gets agent id.
getAgentId() - Method in class info.ItemRequest
Gets agent id.
getAllEmotionsForElicitor(String, String) - Method in class almabasedmodel.PogamutALMA
Gets all emotions for target agent, that are felt toward the elicitor provided.
getAlmaEmotionIntensity(int, EmotionType) - Method in class almabasedmodel.AEmotionState
Returns intensity of emotion towards elicitor of input type.
getAngerCount() - Method in class info.ConversationInfo
Gets number of anger smilies we have received from the agent.
getArousal() - Method in class almabasedmodel.AMood
 
getConversationHistory(int) - Method in class bot.EmotionalBot
Returns conversation history between me and target agent (logs messages sent by the agent to us).
getCurrentDominantEmotion() - Method in class almabasedmodel.AEmotionState
Returns the current dominant emotion from ALMA.
getCurrentEmotions() - Method in class almabasedmodel.AEmotionState
Returns the list of ALMA current emotions for our agent.
getCurrentEmotions(String) - Method in class almabasedmodel.PogamutALMA
Gets the ALMA current emotions (in characters focus) for target agent.
getCurrentMood() - Method in class almabasedmodel.AEmotionState
Returns agent current mood.
getCurrentMood(String) - Method in class almabasedmodel.PogamutALMA
Returns current mode for target agent.
getDestinationLocation(PlaceType) - Method in class bot.EmotionalBot
Returns actual location that we should head to if we want to reach input goal place!
getDislikeCount() - Method in class info.ConversationInfo
Gets number of dislike smilies we have received from the agent.
getDominance() - Method in class almabasedmodel.AMood
 
getElicitor() - Method in class almabasedmodel.AEmotion
Gets emotion elicitor - the cause of the emotion.
getElicitorId() - Method in class almabasedmodel.AEmotion
If elicitor is an agent, his id can be got by this method.
getEmotionForElicitor(String, String, EmotionType) - Method in class almabasedmodel.PogamutALMA
Gets emotion for target agent name of input type and for input elicitor.
getEventCounter() - Method in class info.PolymorphEventInfo
Gets event counter object.
getFearCount() - Method in class info.ConversationInfo
Gets number of fear smilies we have received from the agent.
getFeeling(int) - Method in class almabasedmodel.AEmotionState
Here we get a feeling toward agent - either positive or negative.
getFirstSeenTime() - Method in class info.PlayerInfo
Gets first seen time.
getGender() - Method in class info.ConversationInfo
Gets gender information Note: Not used right now.
getGivenItems() - Method in class info.PlayerInfo
Gets HashMap containing all items we have given to this agent.
getHappyCount() - Method in class info.ConversationInfo
Gets number of joy smilies we have received from the agent.
getId() - Method in class info.PlayerInfo
Gets id of the agent.
getId() - Method in class info.PolymorphEventInfo
Gets id of the polymorph.
getIntensity() - Method in class almabasedmodel.AEmotion
Gets emotion intensity.
getItemType() - Method in class info.ItemRequest
Gets item type.
getLastActionByTime() - Method in class info.PlayerInfo
Gets last action the agent has done to us.
getLastActionByType() - Method in class info.PlayerInfo
Gets last action type the agent has done to us.
getLastActionTime() - Method in class info.PlayerInfo
Gets last action time we have done to this agent.
getLastActionType() - Method in class info.PlayerInfo
Gets last action type we have done to this agent.
getLastAtCinemaTime() - Method in class info.PlayerInfo
Gets last at cinema time together with the agent.
getLastAtHomeTime() - Method in class info.PlayerInfo
Gets last at home time.
getLastAtParkTime() - Method in class info.PlayerInfo
Gets last time we have been at park with the agent.
getLastBiteTime() - Method in class info.PolymorphEventInfo
Gets last time the polymorph has bitten us.
getLastByeByTime() - Method in class info.PlayerInfo
Gets last time this agent said bye to us.
getLastByeTime() - Method in class info.PlayerInfo
Gets last time we have said bye to this agent.
getLastComplimentByTime() - Method in class info.PlayerInfo
Gets last time this agent said compliment to us.
getLastComplimentTime() - Method in class info.PlayerInfo
Gets last time we have said compliment to this agent.
getLastCuddleByTime() - Method in class info.PlayerInfo
Get last cuddle by time - for animals.
getLastCuddleTime() - Method in class info.PlayerInfo
Gets last cuddle time.
getLastGivenItemTime(ScenarioItemType) - Method in class info.PlayerInfo
Gets last time we have given item of desired type to this agent.
getLastGreetingTime() - Method in class info.ConversationInfo
Gets last time we have greeted this agent.
getLastIgnoreByTime() - Method in class info.PlayerInfo
Gets last ignore by time.
getLastInsultByTime() - Method in class info.PlayerInfo
Gets last time this agent has insulted us.
getLastInsultTime() - Method in class info.PlayerInfo
Gets last time we have insulted this agent.
getLastInterruptedTime() - Method in class info.PlayerInfo
Gets last time this agent has interrupted us (caused that we have switched state to state INTERRUPTED).
getLastKickByTime() - Method in class info.PlayerInfo
Get last kick by time - for animals.
getLastKickTime() - Method in class info.PlayerInfo
Gets last kick time - for animals.
getLastKissByTime() - Method in class info.PlayerInfo
Get last kiss by time - this agent has kissed us.
getLastKissTime() - Method in class info.PlayerInfo
Gets last kiss time.
getLastLeaveByTime() - Method in class info.PlayerInfo
Gets last leave by time - this agent has left us.
getLastLeaveTime() - Method in class info.PlayerInfo
Get last leave time.
getLastLocation() - Method in class info.PlayerInfo
Gets last location of the agent.
getLastLostEventTime() - Method in class info.PlayerInfo
Gets last lost event time.
getLastMessageTime() - Method in class info.ConversationInfo
Gets last time we have sent message to this agent.
getLastPolymorphEventTime() - Method in class info.PolymorphEventInfo
Gets last time the polymorph has caused some event.
getLastProposalTime() - Method in class info.ConversationInfo
Gets last time we have sent proposal to this agent.
getLastReceivedItemTime(ScenarioItemType) - Method in class info.PlayerInfo
Gets last time we have received item of desired type from this agent.
getLastReceivedMessage() - Method in class info.ConversationInfo
Gets last received message text.
getLastReceivedMessageTime() - Method in class info.ConversationInfo
Gets last time we have received message from this agent.
getLastRotation() - Method in class info.PlayerInfo
Gets last rotation of the agent.
getLastSeenTime() - Method in class info.PlayerInfo
Gets last seen time.
getLastSexByTime() - Method in class info.PlayerInfo
Gets last time this agent has made love with us.
getLastSexTime() - Method in class info.PlayerInfo
Gets last time we have made love to this agent.
getLastSlapByTime() - Method in class info.PlayerInfo
Gets last last by time - this agent has slapped us.
getLastSlapTime() - Method in class info.PlayerInfo
Gets last slap time.
getLikeCount() - Method in class info.ConversationInfo
Gets number of like smilies we have received from the agent.
getMessageCounter() - Method in class info.ConversationInfo
Gets the message counter ArrayList object.
getMyHomeLocation() - Method in class bot.EmotionalBot
Returns location of our home.
getMyName() - Method in class bot.EmotionalBot
Returns agent name.
getName(String) - Method in class bot.EmotionalBot
Parses agent elicitor name.
getName(int) - Method in class bot.EmotionalBot
Gets agents name from id (if possible).
getName() - Method in class info.PlayerInfo
Gets name of this agent.
getNearestNavLocation(Location) - Method in class bot.EmotionalBot
Returns nearest navigation point to input location in the map.
getNearestNavLocation(Location) - Method in class bot.PolymorphBot
Returns nearest navigation point to input location in the map.
getOtherConversationHistory(int) - Method in class bot.EmotionalBot
Returns conversation history for other agent (messages that were sent to him by other agents than we are).
getPlayerHistory(Player) - Method in class bot.EmotionalBot
Returns PlayerInfo from playersHistory.
getPlayersHistory() - Method in class bot.EmotionalBot
Getter for playersHistory.
getPleasure() - Method in class almabasedmodel.AMood
 
getPolymorphHistory(int) - Method in class bot.EmotionalBot
Returns PolymorphInfo for input id.
getPosition(LocationLog) - Method in class logging.AgentLogProcessor
Returns the scenario place our agent is at.
getPosition(LocationLog) - Method in class logging.DiplomaGraphsAndLogsCreator
Returns where we are.
getPreviousState() - Method in class bot.EmotionalBot
Returns agents previous state.
getProposalResponseTime() - Method in class info.ProposalInfo
Gets time this proposal was responded.
getReceivedItems() - Method in class info.PlayerInfo
Gets all items in a HashMap we have received from this agent.
getReceivedMessagesCount() - Method in class info.ConversationInfo
Gets received messages count.
getReceivedProposals() - Method in class info.ConversationInfo
Gets received proposals.
getSadCount() - Method in class info.ConversationInfo
Gets number of distress smilies we have received from the agent.
getSceneId(Integer) - Method in class logging.AgentLogProcessor
Gets the sceneName from integer, uses subsceneIdIntMap.
getSceneId(Integer) - Method in class logging.DiplomaGraphsAndLogsCreator
Gets the sceneName from integer, uses subsceneIdIntMap.
getSentMessagesCount() - Method in class info.ConversationInfo
Gets sent messages count number.
getSentProposals() - Method in class info.ConversationInfo
Gets sent proposals.
getSmiliesString(Player) - Method in class almabasedmodel.AEmotionState
Here we will process our feelings and emotions and generate appropriate smilies string that will be used in our agent messages.
getState() - Method in class bot.EmotionalBot
Returns current agent state.
getSubscene(AgentStateLog) - Method in class logging.AgentLogProcessor
Returns name of the subscene the agentState corresponds to.
getSubscene(AgentStateLog) - Method in class logging.DiplomaGraphsAndLogsCreator
Returns name of the subscene the agentState corresponds to.
getSubsceneActions(Range, AgentLogging) - Method in class logging.AgentLogProcessor
Gets list of actions during one supported agent subscene.
getSubsceneActions(Range, AgentLogging) - Method in class logging.DiplomaGraphsAndLogsCreator
Gets list of actions during one supported agent subscene.
getSubscenes(AgentLogging, double) - Method in class logging.AgentLogProcessor
Returns hashmap containing information about starts and stops of subscenes in the scenario.
getSubscenes(AgentLogging, double) - Method in class logging.DiplomaGraphsAndLogsCreator
Returns hashmap containing information about starts and stops of subscenes in the scenario.
getTarget() - Method in class info.ProposalInfo
Gets id of the agent this proposal is for, or id of the agent who made the proposal.
getTime() - Method in class info.ItemRequest
Gets time we have received this request.
getTime() - Method in class info.ProposalInfo
Gets time this proposal was created.
getTimeInMilis() - Static method in class utils.Time
Returns time in miliseconds.
getTimeTogether() - Method in class info.PlayerInfo
Gets time together with the agent.
getTimeTogetherCounter() - Method in class info.PlayerInfo
Gets time together counter.
getType() - Method in class almabasedmodel.AEmotion
Gets emotion type.
getType() - Method in class info.ProposalInfo
Gets type of this proposal.
givenItems - Variable in class info.PlayerInfo
Items we have given to the player
goToLocation(Location) - Method in class bot.EmotionalBot
Goes to target location.
goToLocation(Location) - Method in class bot.PolymorphBot
Goes to target location.
goToLocation(Location) - Method in class bot.SimpleBot
Goes to target location.
goToState(StateType) - Method in class bot.EmotionalBot
This method switches the bot to new state and notifies the bot - calls BeginState and EndState functions.

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