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fAM
- Static variable in class almabasedmodel.
PogamutALMA
The ALMA Java implementation
fearCount
- Variable in class info.
ConversationInfo
Number of fear smilies we have received from this agent
feeling
- Variable in class logging.
ActionLog
Feeling value toward target agent of the action at the time of issueing.
feeling
- Variable in class logging.
ItemLog
Feeling toward the agent at the time of receiving/giving of the item
FeelingLog
- Class in
logging
Used to store a feeling value of our agent toward other agent at certain time in our scenario.
FeelingLog(double, int, double)
- Constructor for class logging.
FeelingLog
Limited constructor - we do not know agent's name.
FeelingLog(double, int, String, double)
- Constructor for class logging.
FeelingLog
Complete constructor - we have all the infromation.
feelingRange
- Variable in class logging.
FeelingSceneResult
Range of maximum and minimum feeling intensity during the sub-scene.
FeelingSceneResult
- Class in
logging
Object used for analyzing our scenario.
FeelingSceneResult(int, String)
- Constructor for class logging.
FeelingSceneResult
Constructor.
feelingsDecayCounter
- Variable in class bot.
EmotionalBot
Helper var, here we store feeling decay counter.
feelingsHistory
- Variable in class almabasedmodel.
AEmotionState
Here the fixed part of the feeling is stored for all agents.
feelingsHistory
- Variable in class logging.
AgentLogging
Agent feelings history.
fileName
- Variable in class logging.
AgentLogging
Filename of this storage.
finish()
- Method in class logging.
AgentLogging
Method invoked at the end of the scenario - this class will be stored to Java binary file.
firstGirlHomeLocation
- Variable in class bot.
EmotionalBot
First girl home location - for Anne.
firstGirlHomeLocation
- Variable in class logging.
AgentLogProcessor
First girl home location - for Anne.
firstGirlHomeLocation
- Variable in class logging.
DiplomaGraphsAndLogsCreator
First girl home location - for Anne.
firstSeenTime
- Variable in class info.
PlayerInfo
First time we have seen agent
flowerDelayTimeConst
- Variable in class bot.
EmotionalBot
Second between two flower gives
flowerFeelingConst
- Variable in class bot.
EmotionalBot
Feeling value when we want to give flowers to target
followAgentDistanceConst
- Variable in class bot.
EmotionalBot
We will keep this distance between agent and us when we will follow him
forceFunction(double, double)
- Method in class bot.
EmotionalBot
Used by obstacle avoidance code.
forceFunction(double, double)
- Method in class bot.
PolymorphBot
Used by obstacle avoidance code.
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