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F

fAM - Static variable in class almabasedmodel.PogamutALMA
The ALMA Java implementation
fearCount - Variable in class info.ConversationInfo
Number of fear smilies we have received from this agent
feeling - Variable in class logging.ActionLog
Feeling value toward target agent of the action at the time of issueing.
feeling - Variable in class logging.ItemLog
Feeling toward the agent at the time of receiving/giving of the item
FeelingLog - Class in logging
Used to store a feeling value of our agent toward other agent at certain time in our scenario.
FeelingLog(double, int, double) - Constructor for class logging.FeelingLog
Limited constructor - we do not know agent's name.
FeelingLog(double, int, String, double) - Constructor for class logging.FeelingLog
Complete constructor - we have all the infromation.
feelingRange - Variable in class logging.FeelingSceneResult
Range of maximum and minimum feeling intensity during the sub-scene.
FeelingSceneResult - Class in logging
Object used for analyzing our scenario.
FeelingSceneResult(int, String) - Constructor for class logging.FeelingSceneResult
Constructor.
feelingsDecayCounter - Variable in class bot.EmotionalBot
Helper var, here we store feeling decay counter.
feelingsHistory - Variable in class almabasedmodel.AEmotionState
Here the fixed part of the feeling is stored for all agents.
feelingsHistory - Variable in class logging.AgentLogging
Agent feelings history.
fileName - Variable in class logging.AgentLogging
Filename of this storage.
finish() - Method in class logging.AgentLogging
Method invoked at the end of the scenario - this class will be stored to Java binary file.
firstGirlHomeLocation - Variable in class bot.EmotionalBot
First girl home location - for Anne.
firstGirlHomeLocation - Variable in class logging.AgentLogProcessor
First girl home location - for Anne.
firstGirlHomeLocation - Variable in class logging.DiplomaGraphsAndLogsCreator
First girl home location - for Anne.
firstSeenTime - Variable in class info.PlayerInfo
First time we have seen agent
flowerDelayTimeConst - Variable in class bot.EmotionalBot
Second between two flower gives
flowerFeelingConst - Variable in class bot.EmotionalBot
Feeling value when we want to give flowers to target
followAgentDistanceConst - Variable in class bot.EmotionalBot
We will keep this distance between agent and us when we will follow him
forceFunction(double, double) - Method in class bot.EmotionalBot
Used by obstacle avoidance code.
forceFunction(double, double) - Method in class bot.PolymorphBot
Used by obstacle avoidance code.

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