A B C D E F G H I K L M N O P R S T U V W X Y Z

S

sadCount - Variable in class info.ConversationInfo
Number of distress smilies we have received from this agent
sALMACOMP - Static variable in class almabasedmodel.PogamutALMA
ALMA affect computation definition file
sALMADEF - Static variable in class almabasedmodel.PogamutALMA
ALMA character definition file
saveChartToFile(JFreeChart, String, int, int) - Static method in class logging.AgentLogProcessor
Save chart to file in PNG format.
saveChartToFile(JFreeChart, String, int, int) - Static method in class logging.DiplomaGraphsAndLogsCreator
Save chart to file in PNG format.
scenario - Variable in class bot.EmotionalBot
Here we store which scenario we are currently performing
scenarioDuration - Variable in class bot.EmotionalBotTestCase
Scenario duration in miliseconds
ScenarioItemType - Enum in info
 
ScenarioItemType() - Constructor for enum info.ScenarioItemType
 
scenarioStart - Variable in class bot.EmotionalBotTestCase
Scenario start time in miliseconds
ScenarioType - Enum in info
Here we defined all scenarios we have defined.
ScenarioType() - Constructor for enum info.ScenarioType
 
secondGirlHomeLocation - Variable in class bot.EmotionalBot
First girl home location - for Clementine.
secondGirlHomeLocation - Variable in class logging.AgentLogProcessor
First girl home location - for Clementine.
secondGirlHomeLocation - Variable in class logging.DiplomaGraphsAndLogsCreator
First girl home location - for Clementine.
sentMessagesCount - Variable in class info.ConversationInfo
Number of messages sent to the agent
sentProposals - Variable in class info.ConversationInfo
Here we store all proposals we have sent to this agent
serialVersionUID - Static variable in class logging.AgentLogging
This was used so we can load the object even if we have done minor implementation changes to some methods here
setAction(Player, ActionType, double, double) - Method in class bot.EmotionalBot
Sets the action as current action and updates agent internals and player history.
setAgentId(int) - Method in class logging.AgentLogging
Used for setting the agents Id (may not be known at the time this object is created).
setAngerCount(int) - Method in class info.ConversationInfo
Sets number of anger smilies we have received from the agent.
setArousal(double) - Method in class almabasedmodel.AMood
 
setDislikeCount(int) - Method in class info.ConversationInfo
Sets number of dislike smilies we have received from the agent.
setDominance(double) - Method in class almabasedmodel.AMood
 
setElicitor(String) - Method in class almabasedmodel.AEmotion
Sets the elicitor - the emotion cause - for the emotion.
setElicitorId(int) - Method in class almabasedmodel.AEmotion
Sets elicitor id.
setEventGenerated(boolean) - Method in class info.ProposalInfo
Sets eventGenerated flag.
setFearCount(int) - Method in class info.ConversationInfo
Sets number of fear smilies we have received from the agent.
setGender(int) - Method in class info.ConversationInfo
Set the agents gender.
setHappyCount(int) - Method in class info.ConversationInfo
Sets number of joy smilies we have received from the agent.
setId(int) - Method in class info.PlayerInfo
Sets id of the agent.
setId(int) - Method in class info.PolymorphEventInfo
Sets id of this polymorph.
setIntensity(double) - Method in class almabasedmodel.AEmotion
Sets the intensity of the emotion.
setLastAtCinemaTime(double) - Method in class info.PlayerInfo
Sets last at cinema time
setLastAtHomeTime(double) - Method in class info.PlayerInfo
Sets last at home time.
setLastAtParkTime(double) - Method in class info.PlayerInfo
Sets last time at park with the agent.
setLastByeByTime(double) - Method in class info.PlayerInfo
Sets last bye by time.
setLastByeTime(double) - Method in class info.PlayerInfo
Sets last bye time.
setLastComplimentByTime(double) - Method in class info.PlayerInfo
Sets last compliment by time.
setLastComplimentTime(double) - Method in class info.PlayerInfo
Sets last compliment time.
setLastCuddleByTime(double) - Method in class info.PlayerInfo
Sets last cuddle time - for animals.
setLastCuddleTime(double) - Method in class info.PlayerInfo
Sets last cuddle time.
setLastGreetingTime(double) - Method in class info.ConversationInfo
Sets last greeting time.
setLastIgnoreByTime(double) - Method in class info.PlayerInfo
Sets last ignore by time - agent has ignored us.
setLastInsultByTime(double) - Method in class info.PlayerInfo
Sets last insult by time.
setLastInsultTime(double) - Method in class info.PlayerInfo
Sets last insult time.
setLastInterruptedTime(double) - Method in class info.PlayerInfo
Sets last interrupted time.
setLastKickByTime(double) - Method in class info.PlayerInfo
Sets last kick by time - for animals.
setLastKickTime(double) - Method in class info.PlayerInfo
Sets last kick time - for animals.
setLastKissByTime(double) - Method in class info.PlayerInfo
Sets last kiss by time.
setLastKissTime(double) - Method in class info.PlayerInfo
Sets last kiss time.
setLastLeaveByTime(double) - Method in class info.PlayerInfo
Sets last leave by time.
setLastLeaveTime(double) - Method in class info.PlayerInfo
Set last leave time.
setLastLocation(Location) - Method in class info.PlayerInfo
Sets last location of the agent
setLastLostEventTime(double) - Method in class info.PlayerInfo
Sets last lost event time
setLastMessageTime(double) - Method in class info.ConversationInfo
Sets last send message time.
setLastPolymorphEventTime(double) - Method in class info.PolymorphEventInfo
Sets last time the polymorph caused some event.
setLastProposalTime(double) - Method in class info.ConversationInfo
Sets last time we have sent a proposal to this agent.
setLastReceivedMessage(String) - Method in class info.ConversationInfo
Sets last received message text.
setLastReceivedMessageTime(double) - Method in class info.ConversationInfo
Sets last time we have received message from this agent.
setLastRotation(Rotation) - Method in class info.PlayerInfo
Sets last rotation of the agent.
setLastSeenTime(double) - Method in class info.PlayerInfo
Sets last seen time.
setLastSexByTime(double) - Method in class info.PlayerInfo
Sets last sex by time.
setLastSexTime(double) - Method in class info.PlayerInfo
Sets last sex time.
setLastSlapByTime(double) - Method in class info.PlayerInfo
Sets last slap by time.
setLastSlapTime(double) - Method in class info.PlayerInfo
Sets last slap time
setLikeCount(int) - Method in class info.ConversationInfo
Sets number of like smilies we have received from the agent.
setName(String) - Method in class info.PlayerInfo
Sets name of this agent.
setPleasure(double) - Method in class almabasedmodel.AMood
 
setProposalAccepted(boolean) - Method in class info.ProposalInfo
Sets proposal accepted/
setProposalIgnored(boolean) - Method in class info.ProposalInfo
Sets proposal ignored.
setProposalRejected(boolean) - Method in class info.ProposalInfo
Sets proposal rejected flag.
setProposalResponseTime(double) - Method in class info.ProposalInfo
Sets proposal response time.
setReceivedMessagesCount(int) - Method in class info.ConversationInfo
Sets received messages count.
setSadCount(int) - Method in class info.ConversationInfo
Sets number of distress smilies we have received from the agent.
setSentMessagesCount(int) - Method in class info.ConversationInfo
Sets sent messages count.
setSuspiciousDoubleActionsAndSubscenes() - Method in class logging.AgentLogProcessor
Sets suspicious double actions and store it into suspiciousDoubleActions HashMap.
setSuspiciousDoubleActionsAndSubscenes() - Method in class logging.DiplomaGraphsAndLogsCreator
Sets suspicious double actions and store it into suspiciousDoubleActions HashMap.
setTarget(int) - Method in class info.ProposalInfo
Sets id of the agent this proposal is for, or who made this proposal to us.
setTime(double) - Method in class info.ProposalInfo
Sets time this proposal was created.
setTimeTogether(double) - Method in class info.PlayerInfo
Sets time together.
setTimeTogetherCounter(double) - Method in class info.PlayerInfo
Sets time together counter
setType(EmotionType) - Method in class almabasedmodel.AEmotion
Sets type of the emotion.
setType(ProposalType) - Method in class info.ProposalInfo
Sets type of this proposal.
sexDelayTimeConst - Variable in class bot.EmotionalBot
Delay between two sex proposals
sexFeelingConst - Variable in class bot.EmotionalBot
Feeling we need to make proposal to have sex and to accept this proposal
sGUIMode - Static variable in class almabasedmodel.PogamutALMA
 
showEmotions() - Method in class bot.EmotionalBot
Process the bots current emotions and sets the emotion emitter accordingly.
shutdown() - Method in class bot.EmotionalBot
Method called when the agent will be shutdown -
shutdown() - Method in class bot.PolymorphBot
Does nothign for the polymorph yet.
sightLostConst - Variable in class bot.EventGenerator
After this const seconds when we haven't seen pawn, we will count it as lost sight and stop updating timeTogetherCounter
sightLostEventTriggerTimeConst - Variable in class bot.EventGenerator
If we haven't seen player for this time, we will generate player lost event if also other conditions met
sigmoid(double, double, double) - Method in class almabasedmodel.AEventGenerator
Calculates S-curve for point x in the interval 0 .. normV
SimpleBot - Class in bot
Example of Simple Pogamut bot, that randomly walks around the map.
SimpleBot(AgentLogger, UT2004SyncLockableWorldView, ICommandSerializer) - Constructor for class bot.SimpleBot
 
SimpleBotModule - Class in bot
 
SimpleBotModule() - Constructor for class bot.SimpleBotModule
 
SimpleBotRun - Class in bot
 
SimpleBotRun() - Constructor for class bot.SimpleBotRun
 
slapAngerConst - Variable in class bot.EmotionalBot
Intensity we need for anger to perform action slap
slapFeelingConst - Variable in class bot.EmotionalBot
Feeling value for willing to slap someone
startFeeling - Variable in class logging.FeelingSceneResult
Feeling intensity at the beginning of the sub-scene.
startLocation - Variable in class bot.EmotionalBot
Initial agent location
startLocation - Variable in class bot.PolymorphBot
Our start location
startRotation - Variable in class bot.EmotionalBot
Initial agent rotation
startRotation - Variable in class bot.PolymorphBot
Our start rotation
state - Variable in class bot.EmotionalBot
Our agent current state
stateAgentAlone() - Method in class bot.EmotionalFemaleBot
This state handles a situation when the agent is alone in the environment.
stateAgentAlone() - Method in class bot.EmotionalMaleBot
State handling the situation when our agent is alone.
stateApproachBoys() - Method in class bot.EmotionalFemaleBot
Explore state for our girl.
stateFollowAgentWith() - Method in class bot.EmotionalFemaleBot
We are following agentWith and going to cinema/park or our home.
stateFollowAgentWith() - Method in class bot.EmotionalMaleBot
We are following agentWith and going to cinema/park or our home.
stateGoingSomewhereWithSomebody() - Method in class bot.EmotionalMaleBot
We are leading agentWith somewhere - cinema, park, her home...
stateInterrupted() - Method in class bot.EmotionalFemaleBot
Here we handle interrupters.
stateInterrupted() - Method in class bot.EmotionalMaleBot
Here we handle the interrupters.
statePolymorphThreat() - Method in class bot.EmotionalFemaleBot
Not yet used.
statePolymorphThreat() - Method in class bot.EmotionalMaleBot
Not used yet.
statePrepareScenario() - Method in class bot.EmotionalBot
This initial state will set up scenario for us.
StateType - Enum in info
Here we defined all the states our agents can be.
StateType() - Constructor for enum info.StateType
 
stateWait() - Method in class bot.EmotionalFemaleBot
Our waiting state.
stateWait() - Method in class bot.EmotionalMaleBot
 
stateWithSomebody() - Method in class bot.EmotionalFemaleBot
Main state for handling iteraction with agentWith.
stateWithSomebody() - Method in class bot.EmotionalMaleBot
Main state for handling the interaction with agentWith.
stayWithAgentBonusFeelingConst - Variable in class bot.EmotionalBot
When responding to proposal to leave agentWith, the feeling to proposing agent needs to be higher than the agentWith feeling plus this bonus!
subsceneFeelingDifferences - Variable in class logging.AgentLogProcessor
Used in analyzeScenario method.
subsceneFeelingDifferences - Variable in class logging.DiplomaGraphsAndLogsCreator
Used in analyzeScenario method.
subsceneFeelingEndValue - Variable in class logging.AgentLogProcessor
Filled in analyse scenario.
subsceneFeelingEndValue - Variable in class logging.DiplomaGraphsAndLogsCreator
Filled in analyse scenario.
subsceneFeelingRanges - Variable in class logging.AgentLogProcessor
Used in analyzeScenario method.
subsceneFeelingRanges - Variable in class logging.DiplomaGraphsAndLogsCreator
Used in analyzeScenario method.
subsceneFeelingsFileLog - Variable in class logging.AgentLogProcessor
same as above, except the first key is actual fileLog name
subsceneFeelingsFileLog - Variable in class logging.DiplomaGraphsAndLogsCreator
same as above, except the first key is actual fileLog name
subsceneIdIntMap - Variable in class logging.AgentLogProcessor
This is for mapping subscene Ids to int so we can manipulate with it better
subsceneIdIntMap - Variable in class logging.DiplomaGraphsAndLogsCreator
This is for mapping subscene Ids to int so we can manipulate with it better
subsceneIntId - Variable in class logging.AgentLogProcessor
 
subsceneIntId - Variable in class logging.DiplomaGraphsAndLogsCreator
 
subscenesDurations - Variable in class logging.AgentLogProcessor
Here we store the durations of subscens for each log file (first hash map key).
subscenesDurations - Variable in class logging.DiplomaGraphsAndLogsCreator
Here we store the durations of subscens for each log file (first hash map key).
subsceneStrings - Variable in class logging.AgentLogProcessor
Here we store all subscene strings for all agLog files. identifier is the name of agLog file, the value is subscene string
subsceneStrings - Variable in class logging.DiplomaGraphsAndLogsCreator
Here we store all subscene strings for all agLog files. identifier is the name of agLog file, the value is subscene string
suspiciousDoubleActions - Variable in class logging.AgentLogProcessor
Idexed by pre-defined suspicious double actions ID, the list contains the filenames of agentLog files that contains these suspicous doubleactions...
suspiciousDoubleActions - Variable in class logging.DiplomaGraphsAndLogsCreator
Idexed by pre-defined suspicious double actions ID, the list contains the filenames of agentLog files that contains these suspicous doubleactions...
suspiciousDoubleSubscenes - Variable in class logging.AgentLogProcessor
Indexed by suspicious double subscenes.
suspiciousDoubleSubscenes - Variable in class logging.DiplomaGraphsAndLogsCreator
Indexed by suspicious double subscenes.
suspiciousFeelingDifference - Variable in class logging.AgentLogProcessor
This is indexed by agentLog filename, then there is a list of either subscens id with suspicious value and/or event id with suspicious value.
suspiciousFeelingDifference - Variable in class logging.DiplomaGraphsAndLogsCreator
This is indexed by agentLog filename, then there is a list of either subscens id with suspicious value and/or event id with suspicious value.

A B C D E F G H I K L M N O P R S T U V W X Y Z