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main(String[])
- Static method in class bot.
EmotionalBotTestCase
Main method, that can be executed.
main(String[])
- Static method in class bot.
SimpleBotRun
main(String[])
- Static method in class logging.
AgentLogProcessor
Main method - can be executed.
main(String[])
- Static method in class logging.
DiplomaGraphsAndLogsCreator
maintainEmotion(EmotionMaintenanceEvent)
- Method in class almabasedmodel.
PogamutALMA
Not used right now.
makeAgentActionsLog(AgentLogging, String)
- Method in class logging.
AgentLogProcessor
Logs all agent actions toward someone to the file.
makeAgentActionsLog(AgentLogging, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Logs all agent actions toward someone to the file.
makeAgentActionsProposalsSubscenesPlot(AgentLogging, String)
- Method in class logging.
AgentLogProcessor
Creates plot containing actions and proposals agent made to someone also with subscenes.
makeAgentActionsProposalsSubscenesPlot(AgentLogging, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Creates plot containing actions and proposals agent made to someone also with subscenes.
makeAgentDoubleActionLogs(String)
- Method in class logging.
AgentLogProcessor
Makes double action txt log file for all the experiments.
makeAgentDoubleActionLogs(String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Makes double action txt log file for all the experiments.
makeAgentEventsFeelingDifferencePlot(String, String)
- Method in class logging.
AgentLogProcessor
Some analysis of feeling difference for all emotion events.
makeAgentEventsFeelingDifferencePlot(String, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
makeAgentEventsFeelingDifferencePlot.
makeAgentPositionLog(AgentLogging, String)
- Method in class logging.
AgentLogProcessor
Logs agent location and rotation in time.
makeAgentProposalsLog(AgentLogging, String)
- Method in class logging.
AgentLogProcessor
Logs all proposals to the file.
makeAgentProposalsLog(AgentLogging, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Logs all proposals to the file.
makeAgentStatePlot(AgentLogging, String)
- Method in class logging.
AgentLogProcessor
Makes state transition plot, agent positions plot, agentWith plot and agent interrupters plot all-in-one.
makeAgentStatePlot(AgentLogging, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Makes state transition plot, agent positions plot, agentWith plot and agent interrupters plot all-in-one.
makeAgentSubscenesFeelingDifferencesAnalysis(String, String)
- Method in class logging.
AgentLogProcessor
Plots feeling differences for each sub-scene in the scenario in a box plot graph.
makeAgentSubscenesFeelingDifferencesAnalysis(String, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Some statistical subscene analysis.
makeAgentSubscenesFeelingEndValueAnalysis(String, String)
- Method in class logging.
AgentLogProcessor
Plots feeling end values for each sub-scene in the scenario in a box plot graph.
makeAgentSubscenesFeelingEndValueAnalysis(String, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Some statistical subscene analysis.
makeAgentSubscenesFeelingRangesAnalysis(String, String)
- Method in class logging.
AgentLogProcessor
Plots feeling ranges (max differences between min and max values during sub-scene) for each sub-scene in the scenario in a box plot graph.
makeAgentSubscenesFeelingRangesAnalysis(String, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Some statistical subscene analysis.
makeBasicEmotionsPlot(AgentLogging, String)
- Method in class logging.
AgentLogProcessor
Makes basic emotions plot for input AgentLogging object.
makeBasicEmotionsPlot(AgentLogging, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Makes basic emotions plot for input AgentLogging object.
makeCombinedFeelingPlot(HashMap<String, ArrayList<ArrayList<FeelingLog>>>, String)
- Method in class logging.
AgentLogProcessor
Makes combined feeling plot showing the feeling value development for all agents in one scenario.
makeCombinedFeelingPlot(HashMap<String, ArrayList<ArrayList<FeelingLog>>>, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Makes combined feeling plot showing the feeling value development for all agents in one scenario.
makeComplexEmotionsPlot(AgentLogging, String)
- Method in class logging.
AgentLogProcessor
Makes complex emotions plot for input AgentLogging object.
makeComplexEmotionsPlot(AgentLogging, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Makes complex emotions plot for input AgentLogging object.
makeEmotionEventsLog(AgentLogging, String)
- Method in class logging.
AgentLogProcessor
Makes emotion events txt log file from input AgentLogging object.
makeEmotionEventsLog(AgentLogging, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Makes emotion events txt log file from input AgentLogging object.
makeEmotionEventsPlot(AgentLogging, String)
- Method in class logging.
AgentLogProcessor
Makes emotion events plot for input AgentLogging object.
makeEmotionEventsPlot(AgentLogging, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Makes emotion events plot for input AgentLogging object.
makeEndFeelingsAnalyzeLog(HashMap<String, ArrayList<ArrayList<FeelingLog>>>, String)
- Method in class logging.
AgentLogProcessor
Process feelings at the end of the scenario.
makeEndFeelingsAnalyzeLog(HashMap<String, ArrayList<ArrayList<FeelingLog>>>, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Process feelings at the end of the scenario.
makeFeelingMoodPlot(AgentLogging, String)
- Method in class logging.
AgentLogProcessor
Makes feeling plot for input AgentLogging object.
makeFeelingMoodPlot(AgentLogging, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Makes feeling plot for input AgentLogging object.
makeMissedActionsLog(String)
- Method in class logging.
AgentLogProcessor
Logs all missed actions during all of experiments.
makePositionPlot(AgentLogging, String)
- Method in class logging.
AgentLogProcessor
Makes basic traversed positions plot.
makePositionPlot(AgentLogging, String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Makes basic traversed positions plot.
makeSubscenesDurationBoxPlot(String)
- Method in class logging.
AgentLogProcessor
Creates boxplot with subscenes durations.
makeSubscenesDurationBoxPlot(String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Creates boxplot with subscenes durations.
makeSubsceneSeriesAnalyzeLogs(String)
- Method in class logging.
AgentLogProcessor
Makes subscene string analyze and double subscenes analyze.
makeSubsceneSeriesAnalyzeLogs(String)
- Method in class logging.
DiplomaGraphsAndLogsCreator
Makes subscene string analyze and double subscenes analyze.
meetingCinemaLocation
- Variable in class bot.
EmotionalBot
This should point in front of the cinema
meetingCinemaLocation
- Variable in class logging.
AgentLogProcessor
This should point in front of the cinema
meetingCinemaLocation
- Variable in class logging.
DiplomaGraphsAndLogsCreator
This should point in front of the cinema
messageCounter
- Variable in class info.
ConversationInfo
Counts number of messages per some period
messageDelayConst
- Variable in class bot.
PolymorphBot
Minimal delay between two messages sent
messageFadeOutConst
- Variable in class bot.
EmotionalBot
In seconds how long the text bubbles will stay above the bot.
messageFadeOutConst
- Variable in class bot.
PolymorphBot
Message text bubble fade out time
messageHistoryTimerConst
- Variable in class bot.
EventGenerator
in communication info history we will delete messages older than currentTime - this
messageIntensityReductionMultiplier
- Variable in class bot.
EventGenerator
We will reduce the emotional intensity of messages by this number, 2 default
messageReductionCountConst
- Variable in class bot.
EventGenerator
This means that when we are sent this number per messageHistoryTimerConst, we will reduce emotion intensity significantly!
messageResponseDelayConst
- Variable in class bot.
EmotionalBot
Delay before we will responed to some message
messageSendDelayConst
- Variable in class bot.
EmotionalBot
Delay before we will send new message if no response was sent to us
minimalActionDelayConst
- Variable in class bot.
EmotionalBot
Minimal time between two actions we can do toward the agent.
minimalActionResponseDelayConst
- Variable in class bot.
EmotionalBot
Minimal time between we choose to respond to some other player action
missedActionsCount
- Variable in class logging.
AgentLogProcessor
Here we store global statistcis for each agent about number of actions he missed - did not perceived.
module
- Variable in class bot.
SimpleBotRun
moduleFemaleOne
- Variable in class bot.
EmotionalBotTestCase
Module used to spawn scenario female one IVA
moduleFemaleTwo
- Variable in class bot.
EmotionalBotTestCase
Module used to spawn scenario female two IVA
moduleMale
- Variable in class bot.
EmotionalBotTestCase
Module used to spawn scenario male IVA
modulePolymorph
- Variable in class bot.
EmotionalBotTestCase
Module used to spawn scenario polymorph IVA
moodHistory
- Variable in class almabasedmodel.
AEmotionState
Here we store mood history of the agent - not used right now
moodHistory
- Variable in class logging.
AgentLogging
Agent mood history.
MoodLog
- Class in
logging
Here we store the mood snapshot of the agent taken at certain time in the scenario.
MoodLog(double, double, double, double)
- Constructor for class logging.
MoodLog
Constructor.
MoodLog(double, AMood)
- Constructor for class logging.
MoodLog
Constructor.
multi(Point2D, double)
- Static method in class utils.
Algeb
myAEGenerator
- Variable in class bot.
EmotionalBot
Pointer to class that evaluates events by OCC variables and notifies ALMA
myAgent
- Variable in class almabasedmodel.
AEmotionState
Pointer toward our agent
myAgent
- Variable in class almabasedmodel.
AEventGenerator
Pointer to our agent we generate evets for
myAgent
- Variable in class almabasedmodel.
PogamutALMA
The agent this PogamutALMA instance is for.
myAgent
- Variable in class bot.
EventGenerator
Pointer to our agent
myALMA
- Variable in class almabasedmodel.
AEmotionState
Pointer toward ALMA emotion model
myALMA
- Variable in class bot.
EmotionalBot
Pointer to ALMA emotion model
myBegListener
- Variable in class bot.
EmotionalBot
Listener to Beg Message
myBegListener
- Variable in class bot.
PolymorphBot
Listens to BeginMessage and stores current UnrealTournament time
myBegListener
- Variable in class bot.
SimpleBot
myBotDamagedListener
- Variable in class bot.
EmotionalBot
Listener to Dam Message
myBotDiedListener
- Variable in class bot.
EmotionalBot
Listener to Die Message
myClassName
- Variable in class bot.
EmotionalBot
Name of the UT class that will be used for visualizing our agent in the envirnoment
myConversationHistory
- Variable in class bot.
EmotionalBot
This logs the number of messages we have received from players, so we can adjust emotion events intensity
myEGenerator
- Variable in class bot.
EmotionalBot
Pointer to class that generates events according to messages we got from environment
myEmotionState
- Variable in class almabasedmodel.
AEventGenerator
Class holding information about agents emotions and feelings got and computed from ALMA
myEmotionState
- Variable in class bot.
EmotionalBot
Class that counts feeling towards agents and provide simple interface between ALMA
myEndListener
- Variable in class bot.
EmotionalBot
Listens to End Message
myGoalPlace
- Variable in class bot.
EmotionalBot
This is my destination place, so I know where I am going to - MY_HOME, CINEMA, etc.
myGoalTarget
- Variable in class bot.
EmotionalBot
This is the point where I am heading to rights now - may be far away, this will be used by state AGENT_GOING_SOMEWHERE_WITH
myGotInvListener
- Variable in class bot.
EmotionalBot
Listener to GOT Message
myItemRequests
- Variable in class bot.
EmotionalBot
Holds all item requests we have received
myItems
- Variable in class bot.
EmotionalBot
Holds all my scenario items
myLocTarget
- Variable in class bot.
EmotionalBot
Helper variable.
myMapListObtainedListener
- Variable in class bot.
EmotionalBot
Here we will listen to map event and store all nav points in our internals
myMapListObtainedListener
- Variable in class bot.
PolymorphBot
Here we will listen to map event and store all nav points in our internals
myMapListObtainedListener
- Variable in class bot.
SimpleBot
myName
- Variable in class bot.
EmotionalBot
Our agents name
myNavTarget
- Variable in class bot.
PolymorphBot
NavPoint i am heading to
myNavTarget
- Variable in class bot.
SimpleBot
myPath
- Variable in class bot.
EmotionalBot
Here we store latest path we got from GameBots
myPath
- Variable in class bot.
PolymorphBot
agent pathing helper variable
myPath
- Variable in class bot.
SimpleBot
myPathListener
- Variable in class bot.
EmotionalBot
Path listener
myPathListener
- Variable in class bot.
PolymorphBot
Path listener - initialized in goToLocation method
myPathListener
- Variable in class bot.
SimpleBot
myPathPlanner
- Variable in class bot.
EmotionalBot
Path finding module
myPathPlanner
- Variable in class bot.
PolymorphBot
Path finding module
myPathPlanner
- Variable in class bot.
SimpleBot
myPickupListener
- Variable in class bot.
EmotionalBot
Listener to IPK Message
myPlayerDamagedListener
- Variable in class bot.
EmotionalBot
Listener to Hit Message
myPlayerKilledListener
- Variable in class bot.
EmotionalBot
Listener to Kill Message - should not be used in scenario right now
myPlrListener
- Variable in class bot.
EmotionalBot
Listener to PLR message - information about agents we see.
myPlrTarget
- Variable in class bot.
EmotionalBot
Helper variable.
mySkin
- Variable in class bot.
EmotionalBot
Name of the skin that will be used to visualize our agent, not used if class set
mySlfListener
- Variable in class bot.
EmotionalBot
Listener to SLF message containing information about our agent.
myTextMessageListener
- Variable in class bot.
EmotionalBot
Listener to global chat message - text messages
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