A B C D E F G H I K L M N O P R S T U V W X Y Z

L

lastActionByTime - Variable in class info.PlayerInfo
Last time this agent did any action towards us
lastActionByType - Variable in class info.PlayerInfo
Last action type this agent did to us
lastActionDuration - Variable in class bot.EmotionalBot
Duration of the last action
lastActionTime - Variable in class bot.EmotionalBot
Time of the last action
lastActionTime - Variable in class info.PlayerInfo
Last time we've did any action towards this agent
lastActionType - Variable in class bot.EmotionalBot
Type of the last action
lastActionType - Variable in class info.PlayerInfo
Last action type we have did to this agent
lastAloneEventTime - Variable in class bot.EventGenerator
helper variable - time of last alone event
lastAtCinemaTime - Variable in class info.PlayerInfo
Last time we have been at cinema with this agent
lastAtHomeTime - Variable in class info.PlayerInfo
Last time we have been at home with this agent
lastAtParkTime - Variable in class info.PlayerInfo
Last time we have been at park with this agent
lastBiteTime - Variable in class bot.PolymorphBot
Last time we have bitten someone
lastBiteTime - Variable in class info.PolymorphEventInfo
Last time this polymorph bite us
lastByeByTime - Variable in class info.PlayerInfo
Last time the agent said bye and departed from us
lastByeTime - Variable in class info.PlayerInfo
Last time we said bye and departed from the agent
lastComplimentByTime - Variable in class info.PlayerInfo
Last time this agent has complimented us
lastComplimentTime - Variable in class info.PlayerInfo
Last time we complimented this agent
lastCuddleByTime - Variable in class info.PlayerInfo
Last time this agent has cuddled us
lastCuddleTime - Variable in class info.PlayerInfo
Last time we have cuddled this agent
lastFollowPathLocation - Variable in class bot.EmotionalBot
We will check this in our navigation method if our path is still actual if not, we will request a new path
lastGreetingTime - Variable in class info.ConversationInfo
Last time we have greeted this agent
lastIgnoreByTime - Variable in class info.PlayerInfo
Last time this agent has ignored our conversation
lastInsultByTime - Variable in class info.PlayerInfo
Last time the agent made insult to us
lastInsultTime - Variable in class info.PlayerInfo
Last time we have made insult toward the agent
lastInterruptedTime - Variable in class info.PlayerInfo
Last time this agent has interrupted us
lastKickByTime - Variable in class info.PlayerInfo
Last time this agent has kicked us
lastKickTime - Variable in class info.PlayerInfo
Last time we have kicked this agent
lastKissByTime - Variable in class info.PlayerInfo
Last time this agent kissed us
lastKissTime - Variable in class info.PlayerInfo
Last time we have kissed this agent
lastLeaveByTime - Variable in class info.PlayerInfo
Last time this agent has left us
lastLeaveTime - Variable in class info.PlayerInfo
Last time we have left this agent
lastLocation - Variable in class info.PlayerInfo
Last location of the agent
lastLostEventTime - Variable in class info.PlayerInfo
Last time of lost event
lastMessageTime - Variable in class bot.PolymorphBot
Last time we have sent text message
lastMessageTime - Variable in class info.ConversationInfo
Last time we have sent some message to the agent
lastMovementTime - Variable in class bot.PolymorphBot
Last time we've actually moved
lastMovementTime - Variable in class bot.SimpleBot
 
lastPolymorphEventTime - Variable in class info.PolymorphEventInfo
Last time some repeating event was caused by the polymorph
lastProposalTime - Variable in class info.ConversationInfo
Last time we made proposal to this agent
lastReceivedMessage - Variable in class info.ConversationInfo
Here we store the last message we have received - we are not using this for anything yet
lastReceivedMessageTime - Variable in class info.ConversationInfo
Last time we have received message from the agent
lastRotation - Variable in class info.PlayerInfo
Last rotation of the agent
lastSeenTime - Variable in class info.PlayerInfo
Last time we have seen agent
lastSexByTime - Variable in class info.PlayerInfo
Last time the agent made action sex with us
lastSexTime - Variable in class info.PlayerInfo
Last time we made action sex with the agent
lastSlapByTime - Variable in class info.PlayerInfo
Last time we have been slapped by this agent
lastSlapTime - Variable in class info.PlayerInfo
Last time we have slapped this agent
lastWaitEventTime - Variable in class bot.EmotionalBot
Last time we have generated wait event
leaveFeelingConst - Variable in class bot.EmotionalBot
Feeling value for leaving actual agentWith
likeCount - Variable in class info.ConversationInfo
Number of like smilies we have received from this agent
likelihood - Variable in class logging.EmotionEventLog
Likelihood variable
liking - Variable in class logging.EmotionEventLog
Liking variable
lineOfSightAngle(Location, Rotation, Location) - Static method in class utils.Algeb
Returns degrees!
listsEquals(ArrayList<Integer>, ArrayList<Integer>) - Method in class logging.AgentLogProcessor
Used to match two subScene series lists if they are the same or not.
listsEquals(ArrayList<Integer>, ArrayList<Integer>) - Method in class logging.DiplomaGraphsAndLogsCreator
 
LocationLog - Class in logging
Used for location logging - location is not serializable.
LocationLog(Location) - Constructor for class logging.LocationLog
Complete constructor.
log - Static variable in class almabasedmodel.PogamutALMA
Console logging
logAction(Player, ActionType, double, double) - Method in class bot.EmotionalBot
Logs input action towards input agent into log file.
logAgentState() - Method in class bot.EmotionalBot
Logs current emotions and feelings + agent state.
logEmotionEvent(AffectInputDocument.AffectInput, EventId) - Method in class bot.EmotionalBot
Logs emotion event.
logging - package logging
 
logItemGiven(Player, ScenarioItemType, double) - Method in class bot.EmotionalBot
Logs item given to some agent.
logItemReceived(int, String, ScenarioItemType, double) - Method in class bot.EmotionalBot
Logs item received from some agent.
logProposal(Player, ProposalInfo) - Method in class bot.EmotionalBot
Logs input proposal toward input agent to log file.
logStateEntered(StateType, double) - Method in class bot.EmotionalBot
Logs state entered.
logStateLeft(StateType, double) - Method in class bot.EmotionalBot
Logs state left.
lostEventsDelayTimeConst - Variable in class bot.EventGenerator
Minimum time between two player lost events
loveFeelingConst - Variable in class bot.EmotionalBot
Feeling value for real love

A B C D E F G H I K L M N O P R S T U V W X Y Z