First steps
Even if you do not want to read the tutorial, you might find following tips helpfull.
- Open the Properties window (from Window menu or by pressing Ctrl+Shift+7). It contains useful information.
- Before you use Pogamut 2, you need to have UT2004 server running and connected. To do so,
- Start server by using Death match server option from Windows Start menu -> Programs -> Pogamut 2 menu. More on server ...
- Add server by opening Runtime tab (Ctrl+5), right-click Unreal Tournament Servers and select Add server option.
- In the Properties window (Ctrl+Shift+7), set server name and Server URI (If the server is on the same computer, use ut://localhost as URI).
- Server should now be up and running, as indicated by a green arrow on the server icon. More on IDE functions ...
- You can start a new project by selecting New Project ... from the File menu.
- Folder Pogamut contains empty Pogamut projects. More on agent types ...
- In the folder Samples/Pogamut are example Pogamut bots, ready to be run.
- Once the server is connected and project is opened, you can run the bot by pressing F6 or selecting Run main project icon from the toolbar above (looks like a green arrow).
- Now you can run UT2004 client and watch agent run in the environment. Or you can monitor it trough IDE. More on that here ...
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