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| Packages that use ROAMPatch | |
| org.j3d.renderer.java3d.terrain.roam | ROAM terrain rendering implementation. |
| org.j3d.terrain.roam | ROAM terrain rendering implementation. |
| Uses of ROAMPatch in org.j3d.renderer.java3d.terrain.roam |
| Methods in org.j3d.renderer.java3d.terrain.roam that return ROAMPatch | |
protected ROAMPatch |
J3DSplitMergeLandscape.createPatch(int x,
int y,
int xTile,
int yTile)
Create a new patch object instance that is located at the given position within the tile. |
| Methods in org.j3d.renderer.java3d.terrain.roam with parameters of type ROAMPatch | |
protected void |
J3DSplitMergeLandscape.updatePatch(ROAMPatch patch,
int xTile,
int yTile)
Update the patch representation to be at the new tile location. |
protected void |
J3DSplitMergeLandscape.addPatch(ROAMPatch patch)
Add the newly created patch to the renderer specific structures. |
| Uses of ROAMPatch in org.j3d.terrain.roam |
| Methods in org.j3d.terrain.roam that return ROAMPatch | |
protected abstract ROAMPatch |
ROAMSplitMergeLandscape.createPatch(int eastPosition,
int northPosition,
int xTile,
int yTile)
Create a new patch object instance that is located at the given position within the tile. |
| Methods in org.j3d.terrain.roam with parameters of type ROAMPatch | |
protected abstract void |
ROAMSplitMergeLandscape.updatePatch(ROAMPatch patch,
int xTile,
int yTile)
Update the patch representation to be at the new tile location. |
protected abstract void |
ROAMSplitMergeLandscape.addPatch(ROAMPatch patch)
Add the newly created patch to the renderer specific structures. |
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