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Uses of Class
org.j3d.terrain.roam.ROAMPatch

Packages that use ROAMPatch
org.j3d.renderer.java3d.terrain.roam ROAM terrain rendering implementation. 
org.j3d.terrain.roam ROAM terrain rendering implementation. 
 

Uses of ROAMPatch in org.j3d.renderer.java3d.terrain.roam
 

Methods in org.j3d.renderer.java3d.terrain.roam that return ROAMPatch
protected  ROAMPatch J3DSplitMergeLandscape.createPatch(int x, int y, int xTile, int yTile)
          Create a new patch object instance that is located at the given position within the tile.
 

Methods in org.j3d.renderer.java3d.terrain.roam with parameters of type ROAMPatch
protected  void J3DSplitMergeLandscape.updatePatch(ROAMPatch patch, int xTile, int yTile)
          Update the patch representation to be at the new tile location.
protected  void J3DSplitMergeLandscape.addPatch(ROAMPatch patch)
          Add the newly created patch to the renderer specific structures.
 

Uses of ROAMPatch in org.j3d.terrain.roam
 

Methods in org.j3d.terrain.roam that return ROAMPatch
protected abstract  ROAMPatch ROAMSplitMergeLandscape.createPatch(int eastPosition, int northPosition, int xTile, int yTile)
          Create a new patch object instance that is located at the given position within the tile.
 

Methods in org.j3d.terrain.roam with parameters of type ROAMPatch
protected abstract  void ROAMSplitMergeLandscape.updatePatch(ROAMPatch patch, int xTile, int yTile)
          Update the patch representation to be at the new tile location.
protected abstract  void ROAMSplitMergeLandscape.addPatch(ROAMPatch patch)
          Add the newly created patch to the renderer specific structures.
 


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