j3d.org Code

Uses of Class
org.j3d.geom.particle.Particle

Packages that use Particle
org.j3d.geom.particle Generalised classes for providing particle systems in any rendering environment. 
 

Uses of Particle in org.j3d.geom.particle
 

Methods in org.j3d.geom.particle that return Particle
 Particle ParticleList.next()
          Fetch the next item in the list from this one and advance the current pointer to it.
 Particle ParticleList.current()
          Get the current item that is being pointed to in the list.
 Particle ParticleList.remove()
          Removes the current element from this set if it is present.
 Particle ParticleFactory.createParticle()
          Create a new particle instance.
 

Methods in org.j3d.geom.particle with parameters of type Particle
 boolean WindParticleFunction.apply(Particle particle)
          Apply this function to the given particle right now.
 boolean PolylineEmitter.initialize(Particle particle)
          Initialize a particle based on the rules defined by this initializer.
 boolean PointEmitter.initialize(Particle particle)
          Initialize a particle based on the rules defined by this initializer.
 boolean PhysicsFunction.apply(Particle particle)
          Apply this function to the given particle right now.
 void ParticleList.add(Particle o)
          Adds the specified element to this list.
 boolean ParticleInitializer.initialize(Particle particle)
          Initialize a particle based on the rules defined by this initializer.
 boolean ParticleFunction.apply(Particle particle)
          Apply this function to the given particle right now.
 boolean MaxTimePointEmitter.initialize(Particle particle)
          Initialize a particle based on the rules defined by this initializer.
 boolean MaxTimeParticleFunction.apply(Particle particle)
          Apply this function to the given particle right now.
 boolean MaxAgePointForceEmitter.initialize(Particle particle)
          Initialize a particle based on the rules defined by this initializer.
 boolean MaxAgePointEmitter.initialize(Particle particle)
          Initialize a particle based on the rules defined by this initializer.
 boolean GravityParticleFunction.apply(Particle particle)
          Apply this function to the given particle right now.
 boolean FrameCountParticleFunction.apply(Particle particle)
          Apply this function to the given particle right now.
 boolean ExplosionPointEmitter.initialize(Particle particle)
          Initialize a particle based on the rules defined by this initializer.
 boolean ColorRampFunction.apply(Particle particle)
          Apply this function to the given particle right now.
 boolean BoundingBoxParticleFunction.apply(Particle particle)
          Notification that the system is about to do an update of the particles and to do any system-level initialisation.
 


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