|
j3d.org Code | ||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||||
Abstract representation of a mechanism to create instances of Particles.
A ParticleFactory is registered with a ParticleSystem and should initialize the fields of the Particle based on the physical entity being modelled (rain, dust, stones etc)
| Method Summary | |
int |
coordinatesPerParticle()
Request the number of coordinates each particle will use. |
Particle |
createParticle()
Create a new particle instance. |
int |
numColorComponents()
Request the number of color components this particle uses. |
int |
numTexCoordComponents()
Request the number of texture coordinate components this particle uses. |
| Method Detail |
public int coordinatesPerParticle()
public int numColorComponents()
public int numTexCoordComponents()
public Particle createParticle()
|
j3d.org Code | ||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||||