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package cz.cuni.amis.pogamut.base.agent.worldview.objects;

import cz.cuni.amis.pogamut.base3d.worldview.objects.IViewable;

/**
 * This event is raised when the object becomes visible. WorldObjectUpdated event will be also fired.
 * @author ik
 */
public class WorldObjectAppearedEvent<T extends IViewable> extends DefaultWorldObjectEvent<T> {

    public WorldObjectAppearedEvent(T o) {
        super(o);
    }
}
