package cz.cuni.amis.pogamut.base.agent.worldview.objects;

/**
 * This event is raised by the WorldView whenever the object is removed from the world. E.g.
 * was destroyed / anihilated...
 * 
 * @author Jimmy
 *
 */
public class WorldObjectDestroyedEvent<T extends IWorldObject> extends DefaultWorldObjectEvent<T> {

	public WorldObjectDestroyedEvent(T disappearedObject) {
		super(disappearedObject);
	}

}
