package cz.cuni.amis.pogamut.base.agent.worldview.objects;

import cz.cuni.amis.pogamut.base3d.worldview.objects.IViewable;

/**
 *  * This event is raised when the object leaves field of view. WorldObjectUpdatedEvent will be also fired.
 * @author ik
 */
public class WorldObjectDisappearedEvent<T extends IViewable> extends DefaultWorldObjectEvent<T> {

    public WorldObjectDisappearedEvent(T obj) {
        super(obj);
    }
}
