[Pogamut-list] Problems with lifts and windows

dyrczyk pogamut-forum at diana.ms.mff.cuni.cz
Mon Dec 6 16:45:03 CET 2010


Problems with lifts and windows

Author: dyrczyk

Hi all,

I'm using Pogamut 3.0.11.

I found problems with lifts and windows.

For planning a way, I use something like this:

NavPoint homeBase;
pathExecutor.followPath(pathPlanner.computePath(homeBase));

There is a problem with lifts and windows.
For small map without lifts, windows and more levels everything is fine.
For bigger map with lift (e.g. CTF-Grendelkeep) if path is computed through lift, bot is confused.
He goes across lift, after that stops following path and goes back to lift.

Next problem is in CTF-Maul, bot goes to enemy base, with luck walks in lift and collects enemy flag.
After that he is going to home. But he is stuck at the window looking at the path.

Thanks for reply.
Jan Dyrczyk

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