[Pogamut-list] simple map generator for UT2004
jcothran
pogamut-forum at artemis.ms.mff.cuni.cz
Wed Oct 7 16:48:40 CEST 2009
Re: simple map generator for UT2004
Author: jcothran
Hi jakub!
Thanks for the feedback, let me know if you run into problems or have suggestions. If creating a bot map, I'd suggest initially a x=4000,y=8000 size map, wall_density=800000 and path_option=true setting in the config.ini file. The simple trade-off for now is that the more walls, the greater chance of a disjoint pathnode sections with the simple pathnode gridding. Will implement or reuse something smarter(trying to figure out how to utilize recast/detour project/tools http://code.google.com/p/recastnavigation ) in regards to pathnode generation and maybe spatialite database http://www.gaia-gis.it/spatialite geometry descriptions and functions(distance,contains,intersects http://www.gaia-gis.it/spatialite/spatialite-sql-2.3.1.html ) to help with the geometry/pickup placement.
Cheers
Jeremy
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