[Pogamut-list] Communication with UT

michal.bida pogamut-forum at artemis.ms.mff.cuni.cz
Mon Nov 2 17:25:05 CET 2009


Re: Communication with UT

Author: michal.bida

Unfortunately we are limited here by the time UnrealEngine needs to compute visible items and points. I was able to get around 20 synchronous batches per seconds on a small map (DM-TrainingDay). Maybe you could get even more if you would create a map with even lower number of items and navigation points. 

best,
michal





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