[Pogamut-list] Bug at MessageType.PLAYER
Daniel
pogamut-forum at artemis.ms.mff.cuni.cz
Sun Mar 29 23:55:04 CEST 2009
Bug at MessageType.PLAYER
Author: Daniel
Hey!
When I try to do this:
if(e.getMessage().type == MessageType.PLAYER){
this.log.log(Level.FINE," player: "+e.getMessage());
}
I get this:
player: type PLAYER, UnrealID DM-IRONDEITY.GBxPlayer1, ID 249, is visible , location: 225.8,-554.37,-466.45, rotation: 0.0,33372.0,0.0, velocity: 439.28,25.1,0.0, weapon: XWeapons.FlakCannon, is not reachable , is not shooting, team: 255
Where the field "is not reachable" and "is not shooting" looks like doesn´t work properly as I was just in front of him and shooting.
Cheers!
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