[Pogamut-list] A* pathfinding

nvh pogamut-forum at artemis.ms.mff.cuni.cz
Thu Apr 16 23:00:10 CEST 2009


Re: A* pathfinding

Author: nvh

I'm trying to understand, but it's not completely clear. Is A* completely unsupported right now? Is it still possible to find, for example, the nearest health easily? 
So is the only way to find a path to use the GameBots GetPath method, or are there other options?

Thanks,

Niels





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