A big note

NOTE This page is OUT OF DATE. Visit our new Pogamut devel wiki.

Purpose

To document the work of the GIB and to share this with other people.

Area of interest

POSHParallel Ordered Slip-stack Hierarchy
Unreal TournamentExtensible FPS game
UnrealEdTool for creating new maps for UT + browsing through UnrealScript classes
UnrealScriptLanguage for UnrealEngine
GameBotsUT extension, server which allows a client to create and control bot inside UT
PogamutPlatform for prototyping bots for UT
Action selection problemAction selection in general
Bots in FPS gamesWe have general interest in bots for FPS games

Ongoing projects

UT2004-Project

Overview CZE / ENGQuick project overview
TeamWho’s working on it.
Specifications CZE / ENGWhat it’s going to do, what’s not.
TasksCurrent tasks.
UT+GB2004Features, bugs, etc...
TIELTSimilar but existing middleware - infos...
Java ScriptEngineHow to obtain new engined for scripting bots
Java3DSome notes and pages
Rule enginesSome notes about javax.rules, Jess, Drools ...
WishListNew geatures
Webcast scriptsScripts for instructional webcasts

I want to ...

Links

GIB Downloads page - Our JyPOSH ( = Pogamut) version and some useful documents

DokuWiki syntax

Tutorial for getting a model to UT - Tutorial to put own model to Unreal Tournament.

Entertainment Entertaiment

 
start.txt · Last modified: 2011/02/27 18:39 by 213.226.63.146
 

This page was developed partially thanks to a grant from The European Network for the Advancement of Artificial Cognitive Systems in May of 2006.

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